Here are some of the stills from my most recent pieces of work. A number are stills taken from my articles for 3D World magazine, others are from pitches, client work and some personal projects. All models were made in Maya and textured using a combination of Mudbox and Photoshop. The fires for the Ciglow project and watch render were created using Maya's fluid sims. Everything was rendered with Mental Ray and After Effects was used for the comps, colour correction and basic grading.